Binary Spacing Partition Trees E-mail
Giving you exactly what you need to get the job done.

Binary Space Partitioning is a data structure that is used to organize surface objects within a space, and greatly reduce the amount of work the engine has to perform in real time to draw polygons on the player's screen.

Map Formats

Quake I Version 29 (.bsp)
Quake II Version 38 (.bsp)
Quake III Version 46 (.bsp)

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