Features & Technologies E-mail
Giving you exactly what you need to get the job done.

Consequently combining high end features thorough modularity and flexibility makes it possible to use, modify or extend the features using the OpenGL Shading Language without needing detailed low-level knowledge about all complex engine details. You can work on a higher abstraction level, and step deeper into a particular area as needed creating new specialized and optimized effects.

Supported Formats

Lots of common file formats are supported, and are able to be loaded directly into the running engine. In this way, data is never needed to be converted saving development time.

Compression Formats

Compressed Archive File (.pak)

Texture Formats

Graphics Interchange Format (.gif)
JPEG File Interchange Format (.jpg)
Truevision Targa (.tga)
Windows Bitmap (.bmp)

System Requirements

Microsoft Windows
Intel or 100% x86 compatible CPU
OpenGL supported GPU

OpenGL 2.1 specification emphasizes hardware acceleration of the engine, but is fully backwards compatible apart from 1.0.

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