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Giving you exactly what you need to get the job done. Consequently combining high end features thorough modularity and flexibility makes it possible to use, modify or extend the features using the OpenGL Shading Language without needing detailed low-level knowledge about all complex engine details. You can work on a higher abstraction level, and step deeper into a particular area as needed creating new specialized and optimized effects. Supported Formats Lots of common file formats are supported, and are able to be loaded directly into the running engine. In this way, data is never needed to be converted saving development time. Compression Formats Compressed Archive File (.pak) Texture Formats Graphics Interchange Format (.gif) System Requirements Microsoft Windows |

