How To Setup Sound E-mail
Supplemental Object Documentation

1. Overview

The Sound object controls all audio within the environment.

2. Methods

 Frequency <name> <value>

Control the frequency of the specified sound.

 Pause <name>

Pause the specified sound.

 Play <name>

Play a sound from any supported source.

 Repeat <name>

Repeat the specified sound.

 Volume <name> <value>

Set the volume of the specified sound.

3. Example

The following example is based upon the engine being initialized at which point multiple sounds are loaded, and played at a specific action.

' Game Basic 3D Engine Build 4096
' Copyright © Monarke Studios. All Rights Reserved.
 
Private Sound As New GameBasic3D.Sound
 
' Engine.Initialize
 
    Sound.Play "./.."
    Sound.Play "./.."
    Sound.Play "./.."
 
' Engine.End
 
Set Sound = Nothing

4. Disclaimer 

Please note that the objects, and other various effects that can help extend the example are not entirely present but assume you're already familiar working with them. Please refer to the other online content, and technical reference included with the installation for further documentation.