How To Setup The Console E-mail
Supplemental Object Documentation

1. Overview

The Console is the interface the user uses to manipulate parameters which can be passed into and out of the environment.

2. Methods

 Load <name>

Load a command.


Clear empties the log.

 Update <text>

Update sends the text specified to the log.

 Unload <name>

Unload safely discharges the loaded command from memory.

3. Properties

 Command <name>

The primary property for returning the information sent to the console.

 Visible <boolean>

The property value which displays the console.

4. Example

The following example is based upon the engine being initialized at which point a command is loaded, and governed by the command property.

' Game Basic 3D Engine Build 4096
' Copyright © Monarke Studios. All Rights Reserved.
Private Console As New GameBasic3D.Console
' Engine.Initialize
Console.Load "..."
    If Console.Command("...") Then
        ' Preform Action
    End if
' Engine.End
Set Console = Nothing

5. Disclaimer 

Please note that the objects, and other various effects that can help extend the example are not entirely present but assume you're already familiar working with them. Please refer to the other online content, and technical reference included with the installation for further documentation.